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Avowed's New Game Plus Absence is a Soul-Crushing RPG Tragedy

Avowed's absence of New Game Plus disappoints RPG fans, stripping replayability and character progression, despite its epic narrative and deep lore.

Holy smokes, y'all! I just got sucker-punched by the devastating news that Avowed won't have New Game Plus mode when it drops next month. I mean, are you kidding me, Obsidian? In 2025? When even my grandma's gardening simulator has NG+? This feels like buying a Lamborghini without wheels - utterly pointless for the epic joyride we were promised! The sheer agony of knowing I can't replay this bad boy with my maxed-out lightning wizard build? Un-freaking-believable.

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🤯 Why This NG+ Snub Hurts Like a Dragon's Bite

Let's break down why this decision is pure madness:

  • Character progression massacre 🔥 - That sweet level 50 battlemage I spent 80 hours perfecting? Gone. Poof! Like tears in rain. All those loot drops? Vanished!

  • Replayability genocide 💀 - Obsidian themselves bragged about Avowed having "multiple endings" and "narrative branches thicker than an Ent's beard" (their words, not mine!). But forcing full restarts? That's like baking a 7-layer cake and only letting people eat one layer per customer!

  • Weapon experimentation RIP ⚔️ - Without NG+, how am I supposed to test all those funky weapon combos? Dual-wield wands? Frost-imbued greatswords? The tragedy!

Feature With NG+ Without NG+ (Avowed) My Pain Level 😭
Character Progression Carry everything! Start from scratch 11/10
Difficulty Scaling Enemies level with you Static challenge 9/10
Exploration Incentive Find hidden NG+ content Same experience always 8/10

🧩 The Cosmic Irony of Obsidian's Design

Here's the kicker that makes me wanna flip tables: Avowed is BUILT for multiple playthroughs! We're talking Pillars of Eternity lore depth meets Skyrim's scale! The devs literally said your choices determine whether you "end or embrace the Dream Scourge" - that's some heavyweight narrative stuff! But forcing full restarts? That's like designing a Bugatti and saying "oh btw, you gotta rebuild the engine between laps."

And don't even get me started on how Obsidian's own Outer Worlds handled this - same dang approach! You'd think after seeing Starfield's NG+ system become its entire endgame (and let's be real, the only good part of that hot mess), they'd get the memo! NG+ isn't just some tacked-on feature anymore - it's the freaking lifeblood of modern RPGs!

🎭 The Silver Lining? Barely...

Okay, fine, I'll play devil's advocate for two seconds before I resume weeping:

  • Fresh starts = discovering new dialogue options I missed 🤷‍♂️

  • Experimenting with different companions from scratch? Maybe? 😬

  • That sweet, sweet agony of rebuilding your character from level 1? Uh... masochism? 🙃

But c'mon - this is Obsidian! Masters of reactive storytelling! They could've made NG+ add crazy twists like:

  • Alternate timelines where the Dream Scourge WON 😈

  • Corrupted versions of companions 👁️

  • Secret NG+-only boss fights against your previous character! 🤯

Instead? We get nada. Zilch. The void. It's enough to make a grown gamer cry into their Mountain Dew.

🚀 Final Thoughts? More Like Final Screams

At the end of the day, I'll still play Avowed. I'll probably even replay it. But each restart will feel like losing a limb knowing my previous legendary hero got Thanos-snapped from existence. In 2025, when games let you transfer progress between dimensions, galaxies, and even genders - this omission feels downright archaic.

Obsidian, if you're listening: Patch this insanity! Give us that sweet, sweet NG+ magic! Otherwise, what's the point of grinding for epic loot if it just... disappears? This ain't just a missed opportunity - it's a straight-up crime against RPG lovers everywhere. And that's the tea. ☕

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