Looking Up at Last: How Avowed Finally Let Me See Eora's Sky
Avowed turns Pillars of Eternity's Eora first-person, letting fans finally look up at its two-moon sky—and at Wael's secrets.
For nearly a decade, I thought I knew Eora. I had walked its roads, bled in its ruins, argued with its gods, and looted its tombs — all while peering down at the world from a fixed, god-like perch. In Pillars of Eternity, Obsidian Entertainment handed me an isometric camera the way a puppeteer hands you a marionette: I saw everything, and I touched nothing. The world was a beautifully drafted map, and I was the cartographer, never the traveller.
Then Avowed arrived, and someone finally tilted my head back.

A Camera Angle Is a Philosophy
Game director Carrie Patel described Avowed as "a first-person game with a third-person option," and that single sentence quietly rewired my relationship with Eora. The shift sounds technical. It isn't. Swapping an isometric lens for a first-person one is like trading a ship's manifest for the smell of salt on the deck — the same voyage, but now the wind is in your hair and you understand why sailors weep.
Suddenly, the beasties I had spent two CRPGs demolishing as tidy little sprites were in my face. The Drakon had breath. The xaurips had posture. The ruins had ceilings, and those ceilings had shadows that moved when I did.
But the strangest gift wasn't the monsters. It was the sky.
Someone Noticed Something I'd Missed
A sharp-eyed user on the Avowed subreddit, Orduss, pointed out something that had never once occurred to me: Avowed is the first opportunity players have ever had to look at Eora's sky. Not glance at it on a loading screen. Not infer it from a lore entry. Actually stand beneath it and crane your neck.
As a longtime fan, I was mildly embarrassed. I had read the wiki pages. I had done the math. I simply had never had a reason to look up.
What's Actually Up There 🌙
| Celestial Feature | What We Know |
|---|---|
| Belafa | The larger, more recognisable of Eora's two moons |
| Cawldha Debh | The elusive second moon, smaller, with an irregular orbit |
| Constellations | Several named star patterns, some apparently harbouring secrets |
Two moons. I'd been questing beneath a two-moon sky for years and never once noticed, the way you can live in a city for a decade and never look at its cathedral spire.

The God Who Wouldn't Let Me Stargaze
The constellations aren't decorative. In Pillars of Eternity II: Deadfire, during the quest Bekarna's Folly, you can use Bekarna's telescope to stargaze — and at one point, you are actively stopped. Not by clouds. Not by a broken lens. By Wael, the god of secrets, mysteries, and revelations, who simply declines to let you see something.
That moment has aged beautifully for me. It's the closest a video game has ever come to a librarian gently closing a book in your hands and saying, "Not this one. Not yet." A god of secrets doesn't hide things in vaults. He hides them in plain sight, in the night sky, and trusts that nobody will bother to look up.
Now I get to bother.
Why a Sky Matters More Than It Should
The opportunity to gaze at the night sky might sound like a small thing — the kind of detail a marketing team would bury and a lore nerd would treasure. But for Pillars veterans, it's genuinely novel. We spent years as a hovering intelligence above Eora, and Avowed demoted us, wonderfully, to a person standing in a field with cold hands and a crick in the neck.
And the questions multiply:
-
Will we ever see both moons in the sky at once? 👀
-
Do the constellations shift depending on where in the Living Lands we stand?
-
Is there a Wael-shaped absence up there — a patch of sky that refuses to be observed?
-
Has Obsidian actually modelled the night sky, or is it a painted dome that breaks the moment we look too closely?
I suspect Obsidian has noted all of this. Studios that care enough to name a second moon Cawldha Debh and give it an irregular orbit are not the kind of studios that forget to hang it in the sky.
So here I am, a veteran of two sprawling CRPGs, standing in a new one, doing something I never once did before: nothing. Just looking up. It turns out Eora had a whole hemisphere I'd been walking underneath like a man who never once checked whether it was raining.
I've stopped being the cartographer. I'm just the guy in the field now, neck craned, waiting to see whether the secrets god blinks first.